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AI Insights · Timothy · April 2024

Top 5 Boxing Games on Android in Germany: Q1 2024 Performance

Discover the performance trends of the top 5 boxing games on Android in Germany during Q1 2024, including WWE Mayhem, MMA Manager 2: Ultimate Fight, Boxing Star: Real Boxing Fight, Real Boxing 2, and EA SPORTS™ UFC® Mobile 2.

Top 5 Boxing Games on Android in Germany: Q1 2024 Performance

During the first quarter of 2024, the top 5 boxing games on the Android platform in Germany showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's metrics, based on data from Sensor Tower.

WWE Mayhem from Reliance Games saw a steady increase in weekly revenue, peaking at approximately $1.2K in the first week of January and ending the quarter with $1K in the final week of March. Weekly downloads experienced an upward trend towards the end of the quarter, reaching 973 in the last week. Active users increased from 2.3K at the beginning of January to 2.2K by the end of March.

MMA Manager 2: Ultimate Fight by Prey Studios had a more fluctuating performance. Weekly revenue peaked at $1.2K in the second week of January but saw a significant decline, dropping to $194 by the end of March. Downloads also decreased from 855 in the first week of January to 252 in the last week of March. Active users saw a decline from 1.5K to just under 1K over the quarter.

Boxing Star: Real Boxing Fight, published by ThumbAge Co., Ltd., experienced a notable spike in downloads in the last week of February, reaching 2.9K. Weekly revenue showed a slight increase towards the end of March, peaking at $590. Active users also surged to 5.9K in the last week of February before settling at 2.1K by the end of the quarter.

Real Boxing 2 from Vivid Games S.A. maintained a relatively stable download rate, starting at 3K in the first week of January and ending with 2K in the last week of March. Revenue reached its peak at $495 in the second week of January, but then it leveled off around $100-$250 for the rest of the quarter. Active users began at 4.5K and saw a slight increase, ending the quarter at 3.5K.

EA SPORTS™ UFC® Mobile 2 by Electronic Arts demonstrated consistent performance in downloads, starting at 2.5K and concluding with 2.1K. Revenue peaked mid-quarter at $260 in the third week of January. Active users started strong at 6.8K and, despite a dip in mid-quarter, finished at 5.9K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024